

Good news: The good news (or great news if you believe Arkadiusz) at that time was that PopCap Games was offering an "official" version of Bejeweled for the iPhone and it was prettier than Diamenty, more fun to play, and absolutely free with no advertising. I also said, just between us chickens, that I suspected that PopCap Games lawyers delivered this Great News to Arkadiusz but who knows. In my review of Diamenty I said, "if you've ever played Bejeweled (Mac & PC) you know exactly how Diamenty works," which basically meant that Diamenty was a note-for-note rip-off of PopCap Games' Bejeweled. I liked it a lot and called it, "addictive, fun, and free."īad news: Then, a month later I reported the bad news - that Diamenty was no longer available and its URL now displayed this announcement: Good news: In July 2007 the good news was an iPhone game called Diamenty, a free "match three jewels in a row" game played using your iPhone's Web browser. The story leading up to this review of Bejeweled 2 is one of those good news/bad news things. Whatever People Say I Am, That's What I'm Not This group does a marvelous job of moving seamlessly be Part white rap, part alternative, part pop, and part rock, the Bumblebeez grabbed a hold of me with "Pony Ride," and didn't let go. The trio's surprisingly big sound evokes Pink Floyd (without ever sounding like any Pink The Secret Machines' inaugural album, Now Here is Nowhere is both old and new in its sonic assault. Jaco Pastorious and Peter Erskine join Wayne Shorter and, of course, Joe Zawinul to create this masterpiece.
FREE BEJEWELED 2 POPCAP SERIES
In the long series of R.E.M.'s evolution, this album (finally?) showcases their ability to capture on tape what had been happening in the live for years: heartfelt, sweat-filled performances that just.Music is included and iPod audio pre-emptive. You can flip the iPhone on its side to play the game in widescreen mode, or keep it upright for vertical play the experience is the same in both cases.

Some of the post-level special effects lost in the transition from iPod 5G to classic and nano have been restored and enhanced, while in-game graphics have been updated for the iPhone’s screen. Though its name is different from its iPod Game predecessor Bejeweled, Bejeweled 2 ($10) by PopCap Games is basically the same game at twice the price with a new coat of paint. Additional user-selectable control schemes would have been even better. After a few minutes of adjustment, this light tapping concept makes Bejeweled easier to play than it otherwise might have been on the iPod. In addition to touch-sensitive scrolling, required to move your cursor around to select blocks (a sub-optimal way of moving, in our view), you can lightly tap (rather than depressing) up, down, left, or right to move the selected block for a match in that direction. On a final note, developer Astraware deserves a couple of brownie points for innovating in a new and smart way with the iPod’s Click Wheel controller.

Time-pressured and clock-free modes are available. Press the third block one block over, create your match, and move along the gap created by the matched blocks is filled with new blocks, which slide down from the sky and may create chain matches in the process. To make the match, you have to find two like-colored blocks in need of being connected to a third, then find that third block in a position one block away from the first two. Here, the blocks wait to be matched while sitting inside an 8 by 8 grid, replentishing every time you link three or more same-colored blocks. A cell phone game for your iPod? Heavily inspired by Sega’s classic arcade and home game Columns, which was itself derived from Nintendo and Elorg’s Tetris, PopCap Games and Astraware’s Bejeweled ($5) would be “yet another game where blocks fall from the sky, waiting to be matched up,” but for a few twists.
